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Usurper

"Venture into the castle, use your goblin tricks to usurp the evil king 

and get your freedom back!"

Specifications:

  • Time: 8 weeks half time
  • Game Genre: action RPG game
  • Game Engine: TGA 2D (in house engine)

My contributions:

  • Assets
  • Boss
  • UI
  • Storyboard and cutscenes


Usurper is a action RPG game were you play as a little goblin that needs to flee after the evil gobiln king capture his home and friends. The little goblin then needs to venture into the castle and find the key to the throne room so he can challenge the king and finally save his friends.

This game was the last project in the first year at the Game Assembly. It was a fun project to work on. Some of the things I did under this project was concepting and modelling the Goblin King, making different asssets and making all UI except the controls slide. I also made the storyboard and created all backgrounds for the cutscenes.

Team Members:

Graphic artists:

Malene Olsson, Marcus Krol, Astrid Åkesson

Animators:

Julia Eklund Granstedt, Carolina Buskas, Felicia Svensson

Level Designers:

Jonas Henriksson, Mirelle Eriksson

Programmers:

Casper Stein, Marc Nilsson, Erik Lindskoug, Joel Petersson Klevje, Oliwer Allden

Above is some UI menus that I made under this project.